Welcome, musical explorer, to the home of my personal musical works! Humor me, if you will. Sit down and listen.
Concert Music
I pursue the path of a classical music composer in parallel with my professional career in the video game industry.
I presume that if you navigated to this section, you are at least minimally curious about my larger-scale musical endeavours. This is definitely a sit-down-comfortably-with-a-nice-cup-of-coffee-and-good-headphones type of situation. Consider these works a testament to my musical ambitions outside the world of video games, and perhaps a bit of good-natured musical muscle-flexing.
You can click on each work's title for additional details about each piece.
Game Music Arrangements
Very early in my musical journey, I set out on the path to becoming a video game music composer by experimenting with fan-made MIDI transcriptions of my favorite video game scores - the music of the legendary Japanese composers Nobuo Uematsu, Yasunori Mitsuda and Hitoshi Sakimoto. Before long, I was making my own transcriptions and arrangements as part of the online game music remixing community (you may have heard of OCReMix, VGMix & OneUp Studios).
The first track is a recent arrangement, but the two tracks that follow were made during this milestone phase of my musical growth:
- Amusement Park won a submissions call held by the Videri String Quartet for their 2022 "Quarantets" album. The original music was composed by Keigo Hoashi for the score to NieR:Automata.
- I arranged Dragon's Prayer in 2005, performed here by purpleschala in 2026. The original music was composed by Yasunori Mitsuda for the score to Chrono Cross.
- Memories from the Wind Scene was also arranged in 2005, and you can hear it here in its original MIDI sequence form, as submitted to OCReMix. The original music was composed by Yasunori Mitsuda for the score to Chrono Trigger.